doodle of my white mage c: did it at work and colored it on sai
Don’t you love it when your favourite artists draw some of your favourite things? Like in this instance, Ashy draws her OC in White Mage gear and I grin like a fool because I love it even though it’s not for me. I just think her style lends itself so well to swishy white robes. And I really love that staff and the way she coloured it.
Edit: I just keep staring at this, and I think the reason I like it so much is because of how she minimized colouring and shading while still managing to subtly show the folds in the fabric. And it’s not just minimal colouring on the robes, but the hair and skin and boots and staff and [:[:[: like you say it’s a doodle and i just see art that i can’t stop adoring. please never quit.
i haven’t drawn since I’ve been playing FF non stop ever since exams ended sob
When the first Final Fantasy was being developed in 1987, who could have predicted that it would become the hit series it is today, now into its fourteenth installment? Our development at the time had close to zero experience, but what we did have was a group of stubborn twenty-somethings with a never-back-down attitude towards making games.
- Nobuo Uematsu
Ichiro Hazama, who worked on the Dissidia and Theatrhythm games, hinted at the possibility of a future installment in the former series in recent interviews with Japanese magazines.
“I want to make a new Dissidia, and we intend to do so,” Hazama said. “The people who’ve worked on the previous titles have also stated their desire to make a new one, too.”
Both Dissidia and Theathrythm were originally released to commemorate special anniversaries for the Final Fantasy series: Dissidia in 2008 for the 20th anniversary for the PlayStation Portable, and Theathrythm in 2012 for the 25th for the Nintendo 3DS.
Since then, a prequel to Dissidia, Dissidia 012 Final Fantasy, was released in 2011 for the PSP. Square Enix is releasing a sequel to Theatrhythm, Theatrhythm Final Fantasy: Curtain Call, slated for a spring 2014 release in Japan for 3DS.
According to Hazama and series producer Yoshinori Kitase, both games were also intended to introduce the franchise’s storied past and characters to a new and younger audience of gamers who may not have grown up with the main series.
"When you ask kids in their teens about their favorite Final Fantasy titles, Final Fantasy Type-0 and Dissidia are more popular than the main-numbered series,” Hazama explained. Kitase added that both games were key in attracting elementary and middle school-aged kids to the series as development in future titles like Final Fantasy XV moves forward.
“When you ask kids in their teens about their favorite Final Fantasy titles, Final Fantasy Type-0 and Dissidia are more popular than the main-numbered series.”
This is why Dissidia can be such an awesome thing. Despite the games’ flaws in characterization, they help introduce a completely new group of fans to our favorite characters and games, and I don’t see how that can be anything but a good thing.
(In before “But people entering the fandom through Dissidia are uninformed about the characters they claim to love so much, they’re immature, they’re not ‘real’ gamers, they do nothing but ship…”, I have met so many people who discovered new Final Fantasy games through Dissidia and are now lore experts in their favorites.)
"Final Fantasy Type-0 … more populare than the main numbered series."
Anonymous said: Any knowledge you would like to pass down to a Final Fantasy noob?
Rob’s favorite FF game is III. John’s favorite FF game is IX. Rob doesn’t like IX at all, and in turn John doesn’t have much nice to say about III. But they both respect each other’s opinions and freedoms to like what they like and don’t let their dislike for the other’s favorite game get in the way of the other’s enjoyment of that game because wow maturity what a concept!!!On the other hand, Larry hates V with a passion and spares no opportunity to make his hatred for V known especially around people who he knows likes that game by tagging his FFV hate in a way that FFV fans will be sure to see it because he lives for making inflammatory comments and doesn’t recognize that citing free speech and “my blog my opinion” doesn’t exclude him from getting called out on his bullshit.Moral of the story: Larry is a dick. Don’t be Larry, but be John and Rob. Everyone is free to like what they like, and dislike what they dislike, but don’t give people crap for their favorite FF game.
This makes for a lovely fairy tail. Morals and all. Enjoy, children.
probably not going to play the game but i just want to know the story |:
if it was for a console i probably would’ve considered playing it tho
Scans from this week’s Famitsu reveal that Square Enix is developing a game for iOS and Android devices titled Final Fantasy Agito. It will be set in the world of Orience, the world of Final Fantasy Type-0, and will be directed by Hajime Tabata (Type-0's director).
The story opens with a history of Orience, before branching off into different paths depending on the choices of the player. Action Points will be used to continue the story and recovers over time, and characters will assist the player if enough time is spent befriending them throughout the story.
The game will be free to play, with paid-for items that feature such bonuses as Action Point recovery, ability lotteries, and the ability to continue should players fail a mission.
Agito draws its name from Final Fantasy Agito XIII, Type-0's original title before it was renamed in January 2011. “Agito” is derived from the Latin “to put into motion,” referencing the intention for the Type-0 games to be mobile experiences; before development was shifted to the Playstation Portable, Type-0 was intended to be played on mobile phones.
Final Fantasy Agito will be available for iOS and Android devices this winter in Japan. There is no word of a Western localization.
Final Fantasy IX
- Developer: SquareSoft
- Genre: RPG
- System: PS1
- (US) Final Fantasy IX - 2000 - SquareSoft
- (EU) Final Fantasy IX - 2001 - SquareSoft
- (JP) ファイナルファンタジーIX - 2000 - SquareSoft
I can still easily pick up VIII and IX and be blown away by the beautiful scenery.